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Breeders Haven by Whiskeyrose version 4.7.2018
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Due to a cataclysmic virus event, 99% of males have been eradicated from the earth with females remaining untouched (How convenient!) . The world now stabilized, uses the Haven System in order to repopulate the world. A Haven is a region that is governed by a male known as a Haven Administrator (That\'s you!). Its the Haven administrator\'s responsibility to screen applicants for his haven, impregnate said applicants, and then manage the upgrades and choices regarding the haven. Each applicant brings specific skills to the table, but you can only accept a limited number of applicants, so choose wisely. The more improved an area of your Haven, the more qualified applicants will approach to join your haven.
You have 16 turns (4 real years) to manage your haven before you\'re reassigned to a new haven to start all over (New Game +). You will receive starting bonuses to your next play through based on your performance. So while most upgrades and applicants will be out of reach the first couple playthroughs, keep at it!
CHANGES:
-Removed the traits and went back to Tech Points, but instead each Tech Points sector has three subcategories within. Like with the original version, each resident within each sector generates tech points per turn. You have a max amount of tech points you can reserve each turn, with that reserve increasing with each upgrade purchased in each appropriate categories.
-At the end of each turn you invest tech points into research. Investing tech points unlocks upgrades which you can purchase in the respective sector screen. I don't like the current investment system, and will be probably fixing it in future updates. However what I have works.
-Added stamina, performing actions takes stamina, with stamina refreshed each turn. This means you can have casual sex with the same resident multiple times a turn, as well as limited with the number of actions per turn you can take.
-Added XP gain and levels for each sector category. You gain xp by having sex with residents of the respective category. Casual sex grains more XP than breeding sex (including accidental pregnancies during casual sex). When leveling up you can select perks to improve game-play.
-When recruiting, you will be presented a set number of residents from the available pool at random. Each upgrade adds residents to the possible pool the recruitment pull from.
-You have a set number of slots for residents, which you can construct more at the cost of funds. Each construction of a slot increases the cost of future slots.
No turn limit. Now instead you pay a tax of tech points every 5 turns. These requested points can come from any category, and increase each round until they max out at 400 points (I think). Fail to pay the tax 3 times and you get a game over.
-Added 6 new residents for a total of 80 residents. 3 of the new residents are Indian (Sunny Leone, Leah Jaye, and Shazia Shahara) to add to that ethnic group. I have a suspicion that not all 3 are Indian, but that's what they're categorized as on their Brazzers pages so WHATEVER.
-Making a pair of residents now grants an additional resident slot, with the logic being that they moved in together, so it frees up space. May update later.
06.07.2022 You have 16 turns (4 real years) to manage your haven before you\'re reassigned to a new haven to start all over (New Game +). You will receive starting bonuses to your next play through based on your performance. So while most upgrades and applicants will be out of reach the first couple playthroughs, keep at it!
CHANGES:
-Removed the traits and went back to Tech Points, but instead each Tech Points sector has three subcategories within. Like with the original version, each resident within each sector generates tech points per turn. You have a max amount of tech points you can reserve each turn, with that reserve increasing with each upgrade purchased in each appropriate categories.
-At the end of each turn you invest tech points into research. Investing tech points unlocks upgrades which you can purchase in the respective sector screen. I don't like the current investment system, and will be probably fixing it in future updates. However what I have works.
-Added stamina, performing actions takes stamina, with stamina refreshed each turn. This means you can have casual sex with the same resident multiple times a turn, as well as limited with the number of actions per turn you can take.
-Added XP gain and levels for each sector category. You gain xp by having sex with residents of the respective category. Casual sex grains more XP than breeding sex (including accidental pregnancies during casual sex). When leveling up you can select perks to improve game-play.
-When recruiting, you will be presented a set number of residents from the available pool at random. Each upgrade adds residents to the possible pool the recruitment pull from.
-You have a set number of slots for residents, which you can construct more at the cost of funds. Each construction of a slot increases the cost of future slots.
No turn limit. Now instead you pay a tax of tech points every 5 turns. These requested points can come from any category, and increase each round until they max out at 400 points (I think). Fail to pay the tax 3 times and you get a game over.
-Added 6 new residents for a total of 80 residents. 3 of the new residents are Indian (Sunny Leone, Leah Jaye, and Shazia Shahara) to add to that ethnic group. I have a suspicion that not all 3 are Indian, but that's what they're categorized as on their Brazzers pages so WHATEVER.
-Making a pair of residents now grants an additional resident slot, with the logic being that they moved in together, so it frees up space. May update later.

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