Silent Echo is more railroady, story driven game than our other titles, and as such you begin the game as a faceless, armored hero, one of many of the companies elite. As you dive deeper into the facility however, you'll interact with other characters and unknown substances, as well as run the risk of being changed, likely permanently, by the things you find.
Changelog:
Improvement: Optimized many images related to the combat system to reduce loading times in online play.
Improvement: The game will no longer wait an extra second after a combat turn ends if there are no status effects to process.
Improvement: Piercing Shot now has a visual effect.
Improvement: Skill pages will now display the cooldown and damage type of the ability.
Improvement: Achievements will now show their method of acquisition, unless they are a secret achievement.
Improvement: Fixed keyboard navigation generating multiple keybind hints when going back in history too fast.
Improvement: Updated the style of notifications to match other aspects of the game.
Bugfix: Fixed the drone defeat scene incorrectly referencing the slime suit if the player was wearing the civilian clothes. Thanks to ? for reporting this.
Change: The "Lost Signal" achievement is hidden until its completion is possible. It wasn't meant to be visible.
News edited by Vitaltar - 16-08-2024, 17:04 Reason: add version 0.1.5c[/ edit-reason]