R-18 monster girl-ification, fornification. Erotic turn-based RPG about corruption.
About the Game
Public version 0.6.5.0.0: 30th September 2024 (The below also includes updates going back as far as 6th August 2024 that previously weren't public)
MAJOR:
- Added Werewolf's alternate ending that occurs only if you lose in the 'outskirts', the map tile where the wolf-girl spawns at the end of RouteA11. It has two stone brick buildings, it's that one. I may adjust how the ending occurs in the future, but you've gotta lose for now. Her regular ending is still a placeholder.
(THE MOST RECENT CONTENT TOGGLE MUST BE ON TO SEE IT, but you still get the wolf class content if you don't have it on.)
- After the ending, the player also has the promised collar and load conversations with Werewolf. Cool text effects.
- Added another corruption for werewolf, taking the clothes top slot. You can get it from Pitch's milk-sucking scene, just make sure you can get away afterwards. Or not. Total transformations is now 17.
MINOR:
- Added failsafe so you can't jump to enclosed areas and softlock yourself. I may implement a better failsafe later but you're unlikely to ever encounter this unless you're being stupid on purpose.
- Actually added credits to the credits button.
- Fixed Ram-girl ending, Cat-girl ending, Voice's bed scene. These endings used to stretch weirdly, now they will always be at a 1:1 ratio, with suitable borders or in Ram's case, it uses a system similar to the fox/wolf ending's. Yes, every ending has its own code, because it's an iterative process of improving how I handle scenes.
- The cat-girl ending also makes more sense if you get it from outside of 0-2, it can now check if you have the beads or not. Fixed more bugs and issues with getting the cat-girl ending.
- Ram's pussy from the non-elite ending is now fatter. Ram's non-elite ending also has horns in the player's shadow if the player has horns. Seriously, the Ram's crotch is hidden behind the player's shadow and the textbox UI, why do we live only to improve things that most will not see? I do need experience drawing pussies, however.
- If you beat 0-2, there's now more in-depth dialogue, mostly about if you beat it while Voice is still a cat-girl but also with regards to clothes state / beads.
- Fixed some slight bugs with regards to the player's health - health not updating properly if you heal too fast, music not returning to normal pace if you heal back up.
- Even more fixes: Improved ending calculations, again. Improved passive/friendly harpies to not get stuck on the ceiling. Werewolf spawns an exit when defeated as friendly. Ram's infighting attack decreases target's hypnosis level, like she does with the player. Ram-girl heals by one if she defeats an enemy.
- While wolf classed, player has abs. Also, since I was getting a lot of reports about how the tar pasties go with pants, wolf-girls are no longer allowed to wear pants. It's still possible if you're a different class.
- Whenever you game over, it will be finished off by an enemy doing one of her scenes on you, if she wasn't already. Also improved the logic for how it decides which enemy gets the player.
- Middle click now allows you to see a character's portrait without the lower UI in the way.
- Ram clothes replace your push-shove with an 'embrace' ability. It bars you from being able to heal from them, but it pacifies enemies, counting up until it reaches their HP in order to make them friendly.
- Ram-girls are now capable of damaging other enemies, just like they do to the player. Enemies are subject to the same effect as the player if they hit 5 hypnosis stacks.
- The nursing/kissing/pit scenes have been improved with some extra movement.
- Improved how endings are calculated when you hit 0, so an enemy shoving you into another enemy is unlikely to lose you to the other enemy and they should get the correct ending now.
- Extra dialogue for: If your name was already Bitch, and if you're Werewolf class while in the village, and if you're already a fox when the fox-girl does the pit scene.
- Improved "A Long Walk"'s interaction with the fox so it's now clearer what she wants you to do because she could be inconsistent before. Fixed the ram-girls moving like zombies towards you.
- The corruption bar now waits for a scene to end before it disappears, so you can clearly see it went up if it was blocked.
- Obstructions, eggs, pitons, torches, NPCs, the player, enemies, all have a bit of a 'flash' when they're hurt or something happens to them such as hypnosis or the player is transformed. It's most obvious if you hit a bush or crate.
- Ram and Fox's random quips now include mentions of wolf features. Fixed an issue where some of these quips weren't showing, too.
News edited by Vitaltar - 1-10-2024, 08:11 Reason: add version 0.6.5.0.0[/ edit-reason]