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Syvaron Portals of Phereon version 0.28.0.1

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Author: Vitaltar
Size: 891 megabytes | Downloads:
Categories:Porn Game
Description Add a comment Share
Overview:
Portals of Phereon is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls.
Changelog

Characters:

4 new uniques.

added new events for existing uniques.

buffed many weak/mechanically boring uniques in some ways.

Many insect hybrids have new passives/abilities.

Added more "chance" skills to uniques. Let's you adapt them or for use as 4th mc.

Added some missing unique sprites.

Roctu is no longer exlusive to rock element. Requirements for town summoners changed.

Unique-tracker:

New tab in journal.

Mostly affects non-freeplay games:

At the start of a game you get a few optional hidden uniques to track.

Other uniques won't appear in that run. (until later)

Always start with one entry you don't have in the gallery yet.

You slowly reveal information about how to encounter them as you trigger events.

If you have the gallery entry for a unique, revealing their name immediately reveals all other infos.

General chances for recruit events are higher. Some requirements are changed. (specifics shown in gallery now, if unlocked)

Fixed story or reward characters are unaffected. (Terra/Avy/Sangara etc.)

Each character recruited this way has a random bonus (until fused). (+50% str, +100% beauty etc.)

Generally the goal is to make timed runs more varied as you get different strong uniques early on, while not completely displacing normal units.

Values will likely change with testing.

Fishing:

Added small pond overworld objects which act as consumable fishing spots. possible in rare biomes.

New fish and bait. Can fish items based on portal wealth. (catch baitfish first)

fixed camera bug in portals.

QoL:

Added a button to lose fights immediately in combat menu. (prevent some possible softlocks etc.)

Added genes/personality infos to hover for uniques in gallery. Also includes recruit infos and some lore text.

Added small checklist of possible daily things as tooltip for sleep button. (bug: drink daily check reversed)

Other:

new events. Changed colored plants event.

Encounters through events/colloseum etc. should more accurately represent biome, including special species etc.

Injuries heal at 100/max stam/morale. Infirmary just lowers the requirements.

During freeplay, rival power increases after raising world level, not with time.

Many small changes/bugfixes.
News edited by Vitaltar - 11-08-2024, 13:28
Reason: add version 0.28.0.1[/ edit-reason]
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