Overview:
Masters of Raana is an open-world RPG set in an abandoned colony, Ikaanos, that desperately tries to survive on a dangerous alien planet that was separated from Earth several centuries ago. In this god-forsaken world we find feudal-like kingdoms fighting amongst themselves for power and influence, when they're not busy dealing with the monstrous megafauna that threatens the last bastion of human civilization.
Changelog:
v0.8.3.8
Gameplay changes
[NPC] Decreased the chance of getting NPCs with the Secretive trait from 20% to 15%.
[NPC] An allowance of $400+ ($100+ for Materialistic NPCs) will now significantly decrease the chances of random Affection drops.
[NPC] Fame (from battles and adventures) will now yield up to $10k+ (at Fame 1,000+) during auctions at Watery Eyes/Crystal Heights.
[NPC] NPCs with smaller body types will now be glutted and "fattened up" more quickly with the Hearty food option.
[NPC] The -20 Pacifist trait combat skill penalty now applies to training sessions from a captain as well.
[NPC] A naked NPC with Corruption 60+ will now receive a +5 Focus modification for Acrobatics and Dancing sessions.
[NPC] Emily (Tier2 slave) will now gain the Undying Loyalty slave if you pick the "Fatherly/Loving > Combat" route for your brother.
[NPC] Goldwalkers can no longer be assigned as Followers during the day (Grimdark Difficulty only).
[NPC/SEX] **Make out** during sex is now enabled for all NPCs.
[NPC/SEX] You can now increase a female NPC's Kissing skill to 100 through makeout actions (during sex).
[NPC/HOMESCHOOLING] The Nerd trait now affects (+30) Administration homeschooling sessions.
[NPC/QUEST] You can no longer use a convict contract on Aria Bianchi after completing New World Order.
[MC] The Educator trait now works from day one.
[MC] The Party Animal trait now adds an additional +1 Affection to each NPC if you successfully Socialize during a held *Party*.
[MC/ADVENTURE] Searching for gemstones will now take 3h per attempt (was 4h).
[HOUSEHOLD] Materialistic NPCs and NPCs with (battle) Fame below 5 now receive a +5% chance (per factor) to decrease WILLPOWER while being in a jail cell.
[HOUSEHOLD] There's now a functioning in-game popup helper for mines.
[ARENA] DEX 80+ now gives a +10 modification to all battle rolls, while a DEX below provides a -10 penalty.
[WORLD] You're now able to sell furniture at Redhaven Market.
[WORLD] The Lawful trait will now only disable House Carozza donations and not block the location from appearing on the map.
[WORLD] Changed minimum sell price for Food Rations to $1 (was $0).
[WORLD] You can now sell copper at The Assembly Plant.
[WORLD] Added a Silfren mine raider attack event to the Conclude Day engine.
[WORLD] A high City Corruption will now increase incomes from standard Goldwalkers.
[RANDOM NPCS] Captured NPCs (combat) *can* now start with higher Melee and Ranged weapon skills even if they're not high-level enemies.
[ARENA] Reorganized travel time to and from The Arena. It now takes 18 minutes to and 18 minutes back from the arena, instead of 1h upon exiting the NPC Interaction menu.
[UI] Completely overhauled the Homeschooling modifiers section.
New quest: The Sunderlands
Reaching Affection Amiable+ with Connor Sunderland (Black Guard from Warrior Hall) will now unlock his character quest which involves rescuing Mr. Sunderland's wife and daughter.
The Sunderlands includes two new scripted NPCs, featuring 22 sex scenes, unique background dialogues and a unique item.
New quest: SWG R22
Visit the Drainage pipe in Stokke Hills to start a medium-length adventure that takes you through a fringe-science story with lots of pre-Severance lore and unique rewards.
New location (and quest): Marston Watch Tower
You're now able to visit an old pre-Severance military installation in Marston Swamps. This location offers a rather long "dungeon crawl" best suited for mid- or well-equipped early-game playthroughs.
After clearing Marston Tower, you're able to annex it in Fort Sera's name, if the fortress' Standing (toward you) is 100+, they have at least 85 men and $100,000 in their treasury.
New location: The Gymnasium (Crow's End)
There's now a civilian alternative to The Arena - a gymnasium which hosts Acrobatics' quarter finals and grand finals on set dates. For over 250 years, many households and great houses have honored the tradition of signing up their top gymnast to these competitions. The MC *can assign* one of his Followers (if that Follower has Acrobatics 80+ and is 14+ years old) to the competition.
Winning a competition is hard - the other participants (found in a new $gympart object container) are actively increasing their skills as well and will try to do anything to win the quarters (once every 50 days) but also the grand finale (once every 200 days).
A winning girl is assigned Prestige (Civilian). A high Gymnastic Rep. increases Influence. *Winning* also gives you a cash and one-time Influence reward, similar to The Arena. Participating in a contest might also increase other skills and trait values, regardless if the girl wins or not.
The chance of winning is determined by Acrobatics, Dexterity, traits, body type, Affection toward the MC and unique NPC bonuses.
New location: Westside Abbey
You're now able to assign female NPCs as nuns at Westside Abbey. This assignment works similar to The Arena - an NPC is unavailable 24/7 as long as she's enrolled and costs a daily upkeep ($95). - Westside Abbey increases Discipline, Intelligence, Gardening, Domestic and a long list of other traits. - With enough Catholic Standing, the MC can appoint his enrolled girls to orders that greatly increases the chance of increasing specific traits or skills.
Westside District
Westside's map has been completely overhauled and are now looking more "in line" with other city maps.
Job changes (Maid)
You can now assign daughters and wives to work as maids. - An assigned daughter or wife with an Affection below Undying has a 15% or 25% chance to decrease Happiness and Affection (down to Amiable) with one point per day. Effects are doubled if she has the Materialistic trait. - An assigned daughter or wife with Affection below Soulmate has a 15% chance to decrease WILLPOWER down to a minimum of 20.
Prestige
In 0.8.3.8, a new civilian fame variable called Prestige has been activated.
Prestige is gained by winning gymnastics competitions, performing at The Golden Dragon, lecture as a Professor at The Academy and doing other high-end feats of a more civilized kind.
You can ready more about Prestige here.
"Riding clothes" overhaul
The old riding clothes slot has been completely revamped:
You're now able purchase this attire (relabeled "Training clothes") at Nika's. Any female NPC can now wear Training clothes regardless of assignments.
Training clothes provide an extra bonus if worn during training sessions/gym competitions.
This change opens up for a lot more freedom when rendering future (or overhauled) NPCs' wardrobes.
NPCs dressed in "riding clothes" when you update from 0837 to 0838 will automatically add that clothing to your inventory when you change their attire.
Holiday dress availability
You're now able to purchase the 'holiday dress' after finishing Nika's quest.
Mindmancer overhaul
Applying Mindmancer now adds a "Mentally Challenged" trait to the targeted NPC. He or she also receives a -15 escape chance modification.
Jewelry
NPCs can now wear necklaces, which works just like clothes (Inventory > Accessories).
While wearing very expensive jewelry (diamonds, embryls) might increase Affection for any NPC, a materialistic girl will definitely be *even more* inclined toward the MC if you allow her to wear a precious necklace.
The MC can now craft diamond and embryl necklaces.
The act of gifting "expensive trinkets" has been removed.
New furniture (Mega bed) - tier request
You're now able to purchase a double-size imperial bed at The Carpenter in South Redhaven. This bed can house up to eight NPCs (master bedroom only).
Cannot be combined with other beds - remove any present double or single beds to enable placement of the Mega bed.
Combat overhaul
Fighting in darkness (9pm-4:59am) now adds a -5 hit chance penalty for ranged weapons (MC, Followers, enemies).
(Grimdark difficulty only) Using ranged weapons during storms (weather type 1 & 2) now adds a -15 hit chance penalty and a -10 damage penalty for plasma rifles (MC, Followers, enemies).
All DENGI-type enemies now have the "Frenzy" ability, which causes a large damage increase as their HEALTH drops (starts at health 49 or less (+5), max +50 damage at health below 10). This ability is only active for melee weapons.
New pregnancy effects
Any NPC that is 180+ days into her pregnancy and participating in combat now receives a -15 penalty when using ranged weapons and a -50 penalty when using melee weapons.
Difficulty adjustments
Changed the negative hit point kill threshold for Ironman from -10 to -20.
Art
Added 3 arena scenes (Enya).
Added 22 sex scenes (Av217, Av218).
Added 40 wardrobe/inspect pics (Av217, Av218).
Added 8 inspect pics for Clea Vallas.
Added 150 wardrobe pics (Av100-Av109, Av120, Av136).
Added Clea's "turn around" inspect pic.
Added 2 morning breakfast scenes for Clea.
Replaced Rebecca's "cummouth" scene.
Replaced Loren's "turn around" inspect pic.
Bug fixes
Fixed a bug that would display double wardrobe pics when equipping randies with WEGA armor (armor display: on).
Fixed a red error bug that had a small chance of showing up during domestic events.
Fixed a bug that wouldn't reset chance rolls for guards put under a Captain's training.
A depleted or paused Kahill mine can no longer be depleted.
Fixed a bug that would mess up Hunt Labs when selling prowlers if you'd completed Project Erebos (strange dialogue, missing buttons etc).
Fixed a slave market saturation bug that checked the wrong gender container.
Fixed a Secretive quest bug that wouldn't add the proper amount of pistols from one of the hidden caches.
Fixed a bug that wouldn't display Mae's and Celeste Sunderland's "turn around" inspect renders.
Fixed a bug that wouldn't apply the +2 WILLPOWER boost during the wrool cat domestic event.
Fixed a bug that allowed you to go beyond the allowed number of NPCs for workshops by assigning workers as followers, assign new workers and then unassign the old workers.
Fixed a bug that wouldn't decrease Administration when applying MindMancer.
Fixed a missing "Game over" notification for The Ring quest (fight inside Baltor Hotel).
Added a missing option checker unsetter to the Home passage, which will make fast travel time deductions more even and less confusing.
Removed several instances of the old "Riding skill" (= "Vaginal skill").
Fixed an "owned embryl" display error at Redhaven Market.
You can no longer break bounty quests by accidentally clicking on "Deploy camp/enter cave".
Removed the (inactive) "Spend time together" framework for Kelly, which would produce a blank screen.
Elixir of Serenity will now display correctly in the MC's Inventory.
Kahill mine can no longer be raided if it's paused/Depleted.
Fixed a bug that wouldn't add the Preacher bonus to conversion attempts.
Fixed a bug that would loop interrogation attempts and not give any new "Secret revealed" events.
"Loads taken" now also includes oral shower and arena scenes.
Fixed several bugs that wouldn't incorporate Kindness into relationship and slave master checkers due to a misspelled variable.
Mrs. Helm's race should now read "Scandinavian", just like her daughters.
Fixed an AP display bug with the Nemesis SR-C.
Fixed various display bugs that would render texts suggesting Aria was Chancellor even if you had sold her to The Mastersphere.
News edited by Vitaltar - 8-12-2024, 11:25 Reason: add version 0.8.3.8[/ edit-reason]