Popcporn - Porn comics & Sex Games » Porn Game » Professional Growth by Unipron version 0.9.2

Professional Growth by Unipron version 0.9.2

Author: Vitaltar
Size: 134 megabytes | Downloads:
Categories:Porn Game
Description Add a comment Share

Premise

After long years of schooling and a difficult internship, you're almost ready to start your career at Genestro Pharmaceuticals. All you need to do is play it cool... which is hard to do when you find a bottle of a miraculous, experimental product which should have gone to the testing labs. You soon discover just how wonderful this stuff is, but if you're going to be obvious about using it, you're going to have to take an active role in convincing your coworkers to let you get the full-time position.

This is a short game, with an individual-route playtime heavily dependent on your reading speed, maybe ~10 minutes. However, there are a lot of routes, some fun events, and cheats to unlock, so I hope you can get at least a few good play sessions out of it!

Gameplay

In this game, you balance four things. First, time. You have 10 days before the evaluation. Secondly, conspicuousness. You can make a few minor changes pretty easily, or hide them away with clothing, but obvious changes will weigh against you eventually. Thirdly, the work you've accomplished. Spending your time working isn't the most fun thing in the world, but it's the easiest way to get everyone on-side. Finally, attraction. Your ace in the hole. It goes up as you change, based on everyone's preferences, and even more when you show them some personal appreciation.

There are 16 endings, depending on who approves of you, and if you gained that approval via seduction. Honestly, I'm not even sure all of them can happen with how each character's tastes are relatively similar, and how they all value hard work, but every combination is ready regardless.

Do note that this game focuses fully on voluntary transformation: there is no involuntary route, if that's your flavor. Sorry about that, didn't realize the amount of demand there would be for one!

Author Notes

I went from having no experience with Twine or game making to having this done in 5 days. It was a winter-break passion project. So, honestly, it's not up to snuff compared to some of the other wonderful games on here, but I hope the passion shines through. I wanted to post something complete, with no placeholder routes or missing events, and touching on all the beats I liked to see in these stories. There could be more images, more polish, and more fancy features, but I'm quite proud of the mediocrity all the same. Please let me know if you enjoyed this, it would mean a lot. Maybe I'll do this again some day.

Version 0.9.2:

Thanks for the enthusiasm and feedback! I was expecting about 10 likes, 7 of which would be misclicks, but reaching almost 100 energized me to try out some experimental features. They are VERY experimental though, so I'm keeping the 0.9.1 link alive just in case.

Added an ending tracker. This was done with Twine's memorize and recall instead of through your save file, so you don't need to constantly reload the same save. However, it will only persist until you clear your session.

Secret code rework. They will no longer take up your name slot, and will instead be entered via a text box which appears after you clear one ending.

Secret code redistribution. Some codes would give you more attraction from a character in an ending where you only impressed them, making them a bit awkward to get and use. They've been moved around to be more useful.

Manager buff. He's no longer able to prevaricate regarding his predilection towards posteriors. His face tf requirement has been lowered by one to partly compensate.

Then, just a few random grammar and punctuation changes.

Login via
reload, if the code cannot be seen
UP